I made this little mod mainly for myself, but decided to share with everybody.
This mod adds a new species - Alta, 2 new planets with their own biomes, monsters, many hazards and treasure. The mod adds new unique weapons, armor, cosmetics, augments/collars, spawners, codexes, throwables and other equipment.
All new content can only be found on those 2 planets, is fairly balanced, and thus doesn’t interfere with normal gameplay!
Check out the end of the description for a rundown of new content. Or, even better, check out the official Wiki!
Version 2.3: Alta Cafe & Monster Buffet is out! Check out the changelog for details.
These are all the different ways to obtain the mod - choose whichever one you like!
Recommended for servers - download the mod in either .zip
or .pak
format via a direct link to the file:
https://github.com/Ceterai/Enternia/releases/download/<version>/My.Enternia.<version>.<zip/pak>
Simply replace <version>
with the desired version (for example 2.3.4
), and <zip/pak>
with the desired file type (for example zip
)!
Subscribe to this mod on Steam!
Get this mod on the official Chucklefish Forums!
mods
folder in your Starbound directory.When downloading a release, you can choose between a
.zip
and a.pak
version.
Files, attached to releases, support direct public download links, so can be used by servers as well.
Not recommended as the mod on this resource isn’t updated by me, so tends to be quite outdated and the above methods are highly preferred.
Still, you can get it here: Link
To explore the worlds added by this mod, try to find new planet types around tier 3+ stars!
To start progressing in the mod content, craft an Alta Crafting Station! It should be available at the tier 2 Inventor’s Table.
From there, you’ll be able to craft:
Other crafting tables include:
There’s a GitHub Wiki with full list of contents and extensive information on each resource!
You can view screenshots on the Steam page of the mod.
)
More information on new weapon features like press&hold, firemodes, attachments and upgrading: My Enternia Wiki: Weapons
Having these mods doesn’t crash the game, but using them with altas will not work.
Temporary partially incompatible with NpcSpawner+ - use this patch if you want to create alta npcs with it.
More about supported addons here: Mod Support
ct_
prefix to make it impossible to conflict with IDs from other mods;/.meta/world.json
file in text form, or in the /.meta/palettes/
folder in image form.If you’re looking to translate this mod to another language, here’s the list of files & folders you should be on the lookout for:
/codex
/items
/monsters
/objects
/stats/effects
- mostly just effect names/interface/cockpit/cockpit.config.patch
- Weather, Planet, Biome and Effect info (for the Cockpit interface and More Planets Info mod)/radiomessages/exploration.radiomessages.patch
- radio messages/species/alta.species
- species name, description, slider tooltips/species/alta_namegen.config
- possible species names list/IFD_statuseffects.config.patch
- effect info for Improved Food Descriptions mod/items/buildscripts/ct_texts.config
- tooltip text lines used in item tooltipsNote that items, monsters, objects, etc. can contain a
wiki
field. This field contains info only displayed in mod Wiki, so can be ignored.
There’s a helpful https://github.com/Ceterai/Enternia/tree/main/.meta/world.json
file containing translations and explanations of most alta words in the mod, which might be useful to translators.
Starting with version 2.1.4a, each new version’s changelog now contains a Translation section that goes over changes made in that version that might require attention from translators.
As mentioned in the content rundown, many different items in this mod have improved, informative tooltips. Below are some examples of that:
This mod add a large amount of npcs, outpost visitors and tenants. To help you navigate that, check out this helpful tenant guide: My Enternia Wiki: Tenants
For any recent and all progress, checkout: Changelog
You can also find the full list of changes on the Steam changelog page.
During development, new features appear and some features become deprecated. Usually, these features are retained, and, if possible - converted into their relevant alterniatives. With time, deprecated features are removed completely. If you wish to retain them - there’s a mod that will let you do that - My Enternia - Removed Content:
A list of alta mods can be found here: My Enternia Mods
Special, warm thanks to the following people for helping with my mod!~
Emori Logan (YouTube) for the following sprites:
Evgen99 (Boosty, YouTube) for the following sprites: