Overcharged Air is a neutral effect.
Quickly degrades your energy. Once out of energy, damages you repeatedly with plasma strikes.
Having
Electric Immunity minimizes negative effects, while
Plasma Immunity blocks the effect completely.
Blocking Stat: plasmaStatusImmunity
Default Duration: 5s
Effect parameters:
fade=5000c0=0.25sparks, emberct_overcharged_air_msgct_overcharged_air_immune_msg
Electric Status Immunityct_overcharged_air/stats/effects/ct_overcharged_air.statuseffect